Nav2 Navigation Stack - rolling  main
ROS 2 Navigation Stack
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12345]
 Nbackup_tester
 Nbehavior_server
 Ncostmap_queue
 Ndrive_tester
 Ndwb_core
 Ndwb_critics
 Ndwb_plugins
 Nlattice_primitives
 Nloopback_simulator
 Nmppi
 Nnav2
 Nnav2_amcl
 Nnav2_behavior_tree
 Nnav2_behaviors
 Nnav2_bt_navigator
 Nnav2_collision_monitor
 Nnav2_common
 Nnav2_constrained_smoother
 Nnav2_controller
 Nnav2_core
 Nnav2_costmap_2d
 Nnav2_graceful_controller
 Nnav2_lifecycle_manager
 Nnav2_map_server
 Nnav2_mppi_controller
 Nnav2_navfn_planner
 Nnav2_planner
 Nnav2_regulated_pure_pursuit_controller
 Nnav2_rotation_shim_controller
 Nnav2_route
 Nnav2_rviz_plugins
 Nnav2_simple_commander
 Nnav2_smac_planner
 Nnav2_smoother
 Nnav2_system_tests
 Nnav2_theta_star_planner
 Nnav2_util
 Nnav2_velocity_smoother
 Nnav2_voxel_grid
 Nnav2_waypoint_follower
 Nnav_through_poses_tester_error_msg_node
 Nnav_through_poses_tester_node
 Nnav_to_pose_tester_node
 Nopennav_docking
 Nopennav_docking_bt
 Nopennav_docking_core
 Nrobin_hood
 Nsmoother_utils
 Nspin_tester
 Ntester
 Ntester_node
 Ntheta_star
 Nunique_multi_tb3_simulation_launch
 C_pf_sample_set_t
 C_pf_t
 CA
 CBehaviorAn action server Behavior base class implementing the action server and basic factory
 CCachedDistanceMap
 CCell
 CCellData
 Ccmd_struct
 Ccomp
 CcoordsM
 CcoordsW
 CCostmaQueueA tool for finding the cells closest to some set of originating cells
 CDock
 CFind
 CLifeCycleMangerClientThe LifecycleManagerClient sends requests to the LifecycleManager to control the lifecycle state of the navigation modules
 Cmap_cell_t
 Cmap_t
 CMPPIControllerMain plugin controller for MPPI Controller
 CNodeComparatorNode comparison for priority queue sorting
 COptimizerParamsParameters for the ceres optimizer
 CParameter
 CPathSegmentA segment of a path in start/end indices
 Cpf_cluster_t
 Cpf_kdtree_node
 Cpf_kdtree_t
 Cpf_matrix_t
 Cpf_pdf_gaussian_t
 Cpf_sample_t
 Cpf_vector_t
 CRosLockGuard
 Ctree_node
 CTurnDirectionA struct with the motion primitive's direction embedded
 CVoxelGridA 3D grid structure that stores points as an integer array. X and Y index the array and Z selects which bit of the integer is used giving a limit of 16 vertical cells