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class | ClearCostmapService |
| Exposes services to clear costmap objects in inclusive/exclusive regions or completely. More...
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struct | MapLocation |
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class | Costmap2D |
| A 2D costmap provides a mapping between points in the world and their associated "costs". More...
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class | Costmap2DPublisher |
| A tool to periodically publish visualization data from a Costmap2D. More...
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class | Costmap2DROS |
| A ROS wrapper for a 2D Costmap. Handles subscribing to topics that provide observations about obstacles in either the form of PointCloud or LaserScan messages. More...
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class | BinaryFilter |
| Reads in a speed restriction mask and enables a robot to dynamically adjust speed based on pose in map to slow in dangerous areas. Done via absolute speed setting or percentage of maximum speed. More...
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class | CostmapFilter |
| : CostmapFilter basic class. It is inherited from Layer in order to avoid hidden problems when the shared handling of costmap_ resource (PR #1936) More...
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class | KeepoutFilter |
| Reads in a keepout mask and marks keepout regions in the map to prevent planning or control in restricted areas. More...
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class | SpeedFilter |
| Reads in a speed restriction mask and enables a robot to dynamically adjust speed based on pose in map to slow in dangerous areas. Done via absolute speed setting or percentage of maximum speed. More...
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class | CostmapLayer |
| A costmap layer base class for costmap plugin layers. Rather than just a layer, this object also contains an internal costmap object to populate and maintain state. More...
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class | CostmapSubscriber |
| Subscribes to the costmap via a ros topic. More...
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class | CostmapTopicCollisionChecker |
| Using a costmap via a ros topic, this object is used to find if robot poses are in collision with the costmap environment. More...
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class | Image |
| Image with pixels of type T Сan own data, be a wrapper over some memory buffer, or refer to a fragment of another image Pixels of one row are stored continuity. But rows continuity is not guaranteed. The distance (number of elements of type T) from row(i) to row(i + 1) is equal to step() More...
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class | MemoryBuffer |
| A memory buffer that can grow to an upper-bounded capacity. More...
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class | DenoiseLayer |
| Layer filters noise-induced standalone obstacles (white costmap pixels) or small obstacles groups. More...
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class | CollisionCheckerException |
| Exceptions thrown if collision checker determines a pose is in collision with the environment costmap. More...
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class | IllegalPoseException |
| Thrown when CollisionChecker encounters a fatal error. More...
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class | FootprintCollisionChecker |
| Checker for collision with a footprint on a costmap. More...
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class | FootprintSubscriber |
| Subscriber to the footprint topic to get current robot footprint (if changing) for use in collision avoidance. More...
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class | CellData |
| Storage for cell information used during obstacle inflation. More...
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class | InflationLayer |
| Layer to convolve costmap by robot's radius or footprint to prevent collisions and largely simply collision checking. More...
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class | Layer |
| Abstract class for layered costmap plugin implementations. More...
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class | LayeredCostmap |
| Instantiates different layer plugins and aggregates them into one score. More...
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class | Observation |
| Stores an observation in terms of a point cloud and the origin of the source. More...
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class | ObservationBuffer |
| Takes in point clouds from sensors, transforms them to the desired frame, and stores them. More...
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class | ObstacleLayer |
| Takes in laser and pointcloud data to populate into 2D costmap. More...
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class | PluginContainerLayer |
| Holds a list of plugins and applies them only to the specific layer. More...
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class | RangeSensorLayer |
| Takes in IR/Sonar/similar point measurement sensors and populates in costmap. More...
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class | StaticLayer |
| Takes in a map generated from SLAM to add costs to costmap. More...
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class | VoxelLayer |
| Takes laser and pointcloud data to populate a 3D voxel representation of the environment. More...
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rclcpp::NodeOptions | getChildNodeOptions (const std::string &name, const std::string &parent_namespace, const bool &use_sim_time, const rclcpp::NodeOptions &parent_options) |
| Given the node options of a parent node, expands of replaces the fields for the node name, namespace and use_sim_time.
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template<class Max > |
void | dilate (const Image< uint8_t > &input, Image< uint8_t > &output, ConnectivityType connectivity, Max &&max_function) |
| Perform morphological dilation. More...
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template<ConnectivityType connectivity, class Label , class IsBg > |
std::pair< Image< Label >, Label > | connectedComponents (const Image< uint8_t > &image, MemoryBuffer &buffer, imgproc_impl::EquivalenceLabelTrees< Label > &label_trees, IsBg &&is_background) |
| Compute the connected components labeled image of binary image Implements the SAUF algorithm (Two Strategies to Speed up Connected Component Labeling Algorithms Kesheng Wu, Ekow Otoo, Kenji Suzuki). More...
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template<ConnectivityType connectivity, class Label , class IsBg > |
Image< Label > | connectedComponents (const Image< uint8_t > &image, MemoryBuffer &buffer, imgproc_impl::EquivalenceLabelTrees< Label > &label_trees, const IsBg &is_background, Label &total_labels) |
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std::pair< double, double > | calculateMinAndMaxDistances (const std::vector< geometry_msgs::msg::Point > &footprint) |
| Calculate the extreme distances for the footprint. More...
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geometry_msgs::msg::Point | toPoint (const geometry_msgs::msg::Point32 &pt) |
| Convert Point32 to Point.
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geometry_msgs::msg::Point32 | toPoint32 (const geometry_msgs::msg::Point &pt) |
| Convert Point to Point32.
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geometry_msgs::msg::Polygon | toPolygon (const std::vector< geometry_msgs::msg::Point > &pts) |
| Convert vector of Points to Polygon msg.
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std::vector< geometry_msgs::msg::Point > | toPointVector (const geometry_msgs::msg::Polygon &polygon) |
| Convert Polygon msg to vector of Points.
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void | transformFootprint (double x, double y, double theta, const std::vector< geometry_msgs::msg::Point > &footprint_spec, std::vector< geometry_msgs::msg::Point > &oriented_footprint) |
| Given a pose and base footprint, build the oriented footprint of the robot (list of Points) More...
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void | transformFootprint (double x, double y, double theta, const std::vector< geometry_msgs::msg::Point > &footprint_spec, geometry_msgs::msg::PolygonStamped &oriented_footprint) |
| Given a pose and base footprint, build the oriented footprint of the robot (PolygonStamped) More...
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void | padFootprint (std::vector< geometry_msgs::msg::Point > &footprint, double padding) |
| Adds the specified amount of padding to the footprint (in place)
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std::vector< geometry_msgs::msg::Point > | makeFootprintFromRadius (double radius) |
| Create a circular footprint from a given radius.
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bool | makeFootprintFromString (const std::string &footprint_string, std::vector< geometry_msgs::msg::Point > &footprint) |
| Make the footprint from the given string. More...
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Provides a mapping for often used cost values
Provides constants used in costmap filters