Nav2 Navigation Stack - lyrical  lyrical
ROS 2 Navigation Stack
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12345]
 ►Nbackup_tester
 ►Nbehavior_server
 ►Nbt_nodes_validation
 ►Ncostmap_queue
 ►Ndrive_tester
 ►Ndwb_core
 ►Ndwb_critics
 ►Ndwb_plugins
 ►Nlattice_primitives
 ►Nlaunch
 ►Nmppi
 ►Nnav2
 ►Nnav2_amcl
 ►Nnav2_behavior_tree
 ►Nnav2_behaviors
 ►Nnav2_bt_navigator
 ►Nnav2_collision_monitor
 ►Nnav2_common
 ►Nnav2_constrained_smoother
 ►Nnav2_controller
 ►Nnav2_core
 ►Nnav2_costmap_2d
 ►Nnav2_graceful_controller
 ►Nnav2_lifecycle_manager
 ►Nnav2_loopback_sim
 ►Nnav2_map_server
 ►Nnav2_mppi_controller
 ►Nnav2_navfn_planner
 ►Nnav2_planner
 ►Nnav2_regulated_pure_pursuit_controller
 ►Nnav2_rotation_shim_controller
 ►Nnav2_route
 ►Nnav2_rviz_plugins
 ►Nnav2_simple_commander
 ►Nnav2_smac_planner
 ►Nnav2_smoother
 ►Nnav2_system_tests
 ►Nnav2_theta_star_planner
 ►Nnav2_util
 ►Nnav2_velocity_smoother
 ►Nnav2_voxel_grid
 ►Nnav2_waypoint_follower
 ►Nnav_through_poses_tester_error_msg_node
 ►Nnav_through_poses_tester_node
 ►Nnav_to_pose_tester_node
 ►Nopennav_docking
 ►Nopennav_docking_bt
 ►Nopennav_docking_core
 ►Nopennav_following
 ►Nrobin_hood
 ►Nspin_tester
 ►Ntester
 ►Ntester_node
 C_pf_sample_set_t
 C_pf_t
 CA
 CBehaviorAn action server Behavior base class implementing the action server and basic factory
 CCachedDistanceMap
 CCell
 CCellData
 Ccmd_struct
 Ccomp
 CcoordsM
 CcoordsW
 CCostmaQueueA tool for finding the cells closest to some set of originating cells
 CDock
 CFind
 CLifeCycleMangerClientThe LifecycleManagerClient sends requests to the LifecycleManager to control the lifecycle state of the navigation modules
 Cmap_cell_t
 Cmap_t
 CMPPIControllerMain plugin controller for MPPI Controller
 CNodeComparatorNode comparison for priority queue sorting
 COptimizerParamsParameters for the ceres optimizer
 CParameter
 Cpf_cluster_t
 Cpf_kdtree_node
 Cpf_kdtree_t
 Cpf_matrix_t
 Cpf_pdf_gaussian_t
 Cpf_sample_t
 Cpf_vector_t
 CRosLockGuard
 Ctree_node
 CTurnDirectionA struct with the motion primitive's direction embedded
 CVoxelGridA 3D grid structure that stores points as an integer array. X and Y index the array and Z selects which bit of the integer is used giving a limit of 16 vertical cells