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rclcpp::executors::StaticSingleThreadedExecutor Class Reference

Static executor implementation. More...

#include <rclcpp/executors/static_single_threaded_executor.hpp>

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Public Member Functions

RCLCPP_PUBLIC StaticSingleThreadedExecutor (const rclcpp::ExecutorOptions &options=rclcpp::ExecutorOptions())
 Default constructor. See the default constructor for Executor.
 
virtual RCLCPP_PUBLIC ~StaticSingleThreadedExecutor ()
 Default destructor.
 
RCLCPP_PUBLIC void spin () override
 Static executor implementation of spin. More...
 
RCLCPP_PUBLIC void spin_some (std::chrono::nanoseconds max_duration=std::chrono::nanoseconds(0)) override
 Static executor implementation of spin some. More...
 
RCLCPP_PUBLIC void spin_all (std::chrono::nanoseconds max_duration) override
 Static executor implementation of spin all. More...
 
- Public Member Functions inherited from rclcpp::Executor
RCLCPP_PUBLIC Executor (const rclcpp::ExecutorOptions &options=rclcpp::ExecutorOptions())
 Default constructor. More...
 
virtual RCLCPP_PUBLIC ~Executor ()
 Default destructor.
 
virtual RCLCPP_PUBLIC void add_callback_group (rclcpp::CallbackGroup::SharedPtr group_ptr, rclcpp::node_interfaces::NodeBaseInterface::SharedPtr node_ptr, bool notify=true)
 Add a callback group to an executor. More...
 
virtual RCLCPP_PUBLIC std::vector< rclcpp::CallbackGroup::WeakPtr > get_all_callback_groups ()
 Get callback groups that belong to executor. More...
 
virtual RCLCPP_PUBLIC std::vector< rclcpp::CallbackGroup::WeakPtr > get_manually_added_callback_groups ()
 Get callback groups that belong to executor. More...
 
virtual RCLCPP_PUBLIC std::vector< rclcpp::CallbackGroup::WeakPtr > get_automatically_added_callback_groups_from_nodes ()
 Get callback groups that belong to executor. More...
 
virtual RCLCPP_PUBLIC void remove_callback_group (rclcpp::CallbackGroup::SharedPtr group_ptr, bool notify=true)
 Remove a callback group from the executor. More...
 
virtual RCLCPP_PUBLIC void add_node (rclcpp::node_interfaces::NodeBaseInterface::SharedPtr node_ptr, bool notify=true)
 Add a node to the executor. More...
 
virtual RCLCPP_PUBLIC void add_node (std::shared_ptr< rclcpp::Node > node_ptr, bool notify=true)
 Convenience function which takes Node and forwards NodeBaseInterface. More...
 
virtual RCLCPP_PUBLIC void remove_node (rclcpp::node_interfaces::NodeBaseInterface::SharedPtr node_ptr, bool notify=true)
 Remove a node from the executor. More...
 
virtual RCLCPP_PUBLIC void remove_node (std::shared_ptr< rclcpp::Node > node_ptr, bool notify=true)
 Convenience function which takes Node and forwards NodeBaseInterface. More...
 
template<typename RepT = int64_t, typename T = std::milli>
void spin_node_once (rclcpp::node_interfaces::NodeBaseInterface::SharedPtr node, std::chrono::duration< RepT, T > timeout=std::chrono::duration< RepT, T >(-1))
 Add a node to executor, execute the next available unit of work, and remove the node. More...
 
template<typename NodeT = rclcpp::Node, typename RepT = int64_t, typename T = std::milli>
void spin_node_once (std::shared_ptr< NodeT > node, std::chrono::duration< RepT, T > timeout=std::chrono::duration< RepT, T >(-1))
 Convenience function which takes Node and forwards NodeBaseInterface.
 
virtual RCLCPP_PUBLIC void spin_node_some (rclcpp::node_interfaces::NodeBaseInterface::SharedPtr node)
 Add a node, complete all immediately available work, and remove the node. More...
 
virtual RCLCPP_PUBLIC void spin_node_some (std::shared_ptr< rclcpp::Node > node)
 Convenience function which takes Node and forwards NodeBaseInterface.
 
virtual RCLCPP_PUBLIC void spin_node_all (rclcpp::node_interfaces::NodeBaseInterface::SharedPtr node, std::chrono::nanoseconds max_duration)
 Add a node, complete all immediately available work exhaustively, and remove the node. More...
 
virtual RCLCPP_PUBLIC void spin_node_all (std::shared_ptr< rclcpp::Node > node, std::chrono::nanoseconds max_duration)
 Convenience function which takes Node and forwards NodeBaseInterface.
 
virtual RCLCPP_PUBLIC void spin_once (std::chrono::nanoseconds timeout=std::chrono::nanoseconds(-1))
 Collect work once and execute the next available work, optionally within a duration. More...
 
template<typename FutureT , typename TimeRepT = int64_t, typename TimeT = std::milli>
FutureReturnCode spin_until_future_complete (const FutureT &future, std::chrono::duration< TimeRepT, TimeT > timeout=std::chrono::duration< TimeRepT, TimeT >(-1))
 Spin (blocking) until the future is complete, it times out waiting, or rclcpp is interrupted. More...
 
virtual RCLCPP_PUBLIC void cancel ()
 Cancel any running spin* function, causing it to return. More...
 
RCLCPP_PUBLIC bool is_spinning ()
 Returns true if the executor is currently spinning. More...
 

Protected Member Functions

bool execute_ready_executables (const rclcpp::executors::ExecutorEntitiesCollection &collection, rclcpp::WaitResult< rclcpp::WaitSet > &wait_result, bool spin_once)
 Executes ready executables from wait set. More...
 
void spin_some_impl (std::chrono::nanoseconds max_duration, bool exhaustive)
 
void spin_once_impl (std::chrono::nanoseconds timeout) override
 
std::optional< rclcpp::WaitResult< rclcpp::WaitSet > > collect_and_wait (std::chrono::nanoseconds timeout)
 
- Protected Member Functions inherited from rclcpp::Executor
 Executor (const std::shared_ptr< rclcpp::Context > &context)
 Constructor that will not initialize any non-trivial members. More...
 
RCLCPP_PUBLIC void spin_node_once_nanoseconds (rclcpp::node_interfaces::NodeBaseInterface::SharedPtr node, std::chrono::nanoseconds timeout)
 Add a node to executor, execute the next available unit of work, and remove the node. More...
 
virtual RCLCPP_PUBLIC FutureReturnCode spin_until_future_complete_impl (std::chrono::nanoseconds timeout, const std::function< std::future_status(std::chrono::nanoseconds wait_time)> &wait_for_future)
 Spin (blocking) until the future is complete, it times out waiting, or rclcpp is interrupted. More...
 
RCLCPP_PUBLIC void spin_some_impl (std::chrono::nanoseconds max_duration, bool exhaustive)
 Collect work and execute available work, optionally within a duration. More...
 
RCLCPP_PUBLIC void execute_any_executable (AnyExecutable &any_exec)
 Find the next available executable and do the work associated with it. More...
 
RCLCPP_PUBLIC void collect_entities ()
 Gather all of the waitable entities from associated nodes and callback groups.
 
RCLCPP_PUBLIC void wait_for_work (std::chrono::nanoseconds timeout=std::chrono::nanoseconds(-1))
 Block until more work becomes avilable or timeout is reached. More...
 
RCLCPP_PUBLIC bool get_next_ready_executable (AnyExecutable &any_executable)
 Check for executable in ready state and populate union structure. More...
 
RCLCPP_PUBLIC bool get_next_executable (AnyExecutable &any_executable, std::chrono::nanoseconds timeout=std::chrono::nanoseconds(-1))
 Wait for executable in ready state and populate union structure. More...
 
virtual RCLCPP_PUBLIC void handle_updated_entities (bool notify)
 This function triggers a recollect of all entities that are registered to the executor. More...
 
rclcpp::WaitSet wait_set_ RCPPUTILS_TSA_GUARDED_BY (mutex_)
 WaitSet to be waited on.
 
std::optional< rclcpp::WaitResult< rclcpp::WaitSet > > wait_result_ RCPPUTILS_TSA_GUARDED_BY (mutex_)
 
rclcpp::executors::ExecutorEntitiesCollection current_collection_ RCPPUTILS_TSA_GUARDED_BY (mutex_)
 Hold the current state of the collection being waited on by the waitset.
 
std::shared_ptr< rclcpp::executors::ExecutorNotifyWaitable > current_notify_waitable_ RCPPUTILS_TSA_GUARDED_BY (mutex_)
 Hold the current state of the notify waitable being waited on by the waitset.
 

Additional Inherited Members

- Static Protected Member Functions inherited from rclcpp::Executor
static RCLCPP_PUBLIC void execute_subscription (rclcpp::SubscriptionBase::SharedPtr subscription)
 Run subscription executable. More...
 
static RCLCPP_PUBLIC void execute_timer (rclcpp::TimerBase::SharedPtr timer, const std::shared_ptr< void > &data_ptr)
 Run timer executable. More...
 
static RCLCPP_PUBLIC void execute_service (rclcpp::ServiceBase::SharedPtr service)
 Run service server executable. More...
 
static RCLCPP_PUBLIC void execute_client (rclcpp::ClientBase::SharedPtr client)
 Run service client executable. More...
 
- Protected Attributes inherited from rclcpp::Executor
std::atomic_bool spinning
 Spinning state, used to prevent multi threaded calls to spin and to cancel blocking spins.
 
std::shared_ptr< rclcpp::GuardConditioninterrupt_guard_condition_
 Guard condition for signaling the rmw layer to wake up for special events.
 
std::shared_ptr< rclcpp::GuardConditionshutdown_guard_condition_
 Guard condition for signaling the rmw layer to wake up for system shutdown.
 
std::mutex mutex_
 
std::shared_ptr< rclcpp::Contextcontext_
 The context associated with this executor.
 
std::shared_ptr< rclcpp::executors::ExecutorNotifyWaitablenotify_waitable_
 Waitable containing guard conditions controlling the executor flow. More...
 
std::atomic_bool entities_need_rebuild_
 
rclcpp::executors::ExecutorEntitiesCollector collector_
 Collector used to associate executable entities from nodes and guard conditions.
 
rclcpp::OnShutdownCallbackHandle shutdown_callback_handle_
 shutdown callback handle registered to Context
 
std::unique_ptr< ExecutorImplementationimpl_
 Pointer to implementation.
 

Detailed Description

Static executor implementation.

This executor is a static version of the original single threaded executor. It contains some performance optimization to avoid unnecessary reconstructions of the executable list for every iteration. All nodes, callbackgroups, timers, subscriptions etc. are created before spin() is called, and modified only when an entity is added/removed to/from a node. This executor is deprecated because these performance improvements have now been applied to all other executors. This executor is also considered unstable due to known bugs. See the unit-tests that are only applied to StandardExecutors for information on the known limitations.

To run this executor instead of SingleThreadedExecutor replace: rclcpp::executors::SingleThreadedExecutor exec; by rclcpp::executors::StaticSingleThreadedExecutor exec; in your source code and spin node(s) in the following way: exec.add_node(node); exec.spin(); exec.remove_node(node);

Definition at line 53 of file static_single_threaded_executor.hpp.

Member Function Documentation

◆ execute_ready_executables()

bool StaticSingleThreadedExecutor::execute_ready_executables ( const rclcpp::executors::ExecutorEntitiesCollection collection,
rclcpp::WaitResult< rclcpp::WaitSet > &  wait_result,
bool  spin_once 
)
protected

◆ spin()

void StaticSingleThreadedExecutor::spin ( )
overridevirtual

Static executor implementation of spin.

This function will block until work comes in, execute it, and keep blocking. It will only be interrupted by a CTRL-C (managed by the global signal handler).

Exceptions
std::runtime_errorwhen spin() called while already spinning

Implements rclcpp::Executor.

Definition at line 31 of file static_single_threaded_executor.cpp.

References rclcpp::Executor::context_, rclcpp::ok(), and rclcpp::Executor::spinning.

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◆ spin_all()

void StaticSingleThreadedExecutor::spin_all ( std::chrono::nanoseconds  max_duration)
overridevirtual

Static executor implementation of spin all.

This non-blocking function will execute entities until timeout (must be >= 0) or no more work available. If timeout is 0, potentially it blocks forever until no more work is available. If new entities get ready while executing work available, they will be executed as long as the timeout hasn't expired.

Example: while(condition) { spin_all(); sleep(); // User should have some sync work or // sleep to avoid a 100% CPU usage }

Reimplemented from rclcpp::Executor.

Definition at line 57 of file static_single_threaded_executor.cpp.

◆ spin_some()

void StaticSingleThreadedExecutor::spin_some ( std::chrono::nanoseconds  max_duration = std::chrono::nanoseconds(0))
overridevirtual

Static executor implementation of spin some.

This non-blocking function will execute entities that were ready when this API was called, until timeout or no more work available. Entities that got ready while executing work, won't be taken into account here.

Example: while(condition) { spin_some(); sleep(); // User should have some sync work or // sleep to avoid a 100% CPU usage }

Reimplemented from rclcpp::Executor.

Definition at line 47 of file static_single_threaded_executor.cpp.


The documentation for this class was generated from the following files: