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VoxelGrid Class Reference

A 3D grid structure that stores points as an integer array. X and Y index the array and Z selects which bit of the integer is used giving a limit of 16 vertical cells. More...

#include <nav2_voxel_grid/include/nav2_voxel_grid/voxel_grid.hpp>

Detailed Description

A 3D grid structure that stores points as an integer array. X and Y index the array and Z selects which bit of the integer is used giving a limit of 16 vertical cells.


The documentation for this class was generated from the following file: