19 #include "nav2_behavior_tree/plugins/action/compute_path_through_poses_action.hpp"
21 namespace nav2_behavior_tree
25 const std::string & xml_tag_name,
26 const std::string & action_name,
27 const BT::NodeConfiguration & conf)
28 :
BtActionNode<nav2_msgs::action::ComputePathThroughPoses>(xml_tag_name, action_name, conf)
34 getInput(
"goals", goal_.goals);
35 getInput(
"planner_id", goal_.planner_id);
36 if (getInput(
"start", goal_.start)) {
37 goal_.use_start =
true;
43 setOutput(
"path", result_.result->path);
44 return BT::NodeStatus::SUCCESS;
49 nav_msgs::msg::Path empty_path;
50 setOutput(
"path", empty_path);
51 return BT::NodeStatus::FAILURE;
56 nav_msgs::msg::Path empty_path;
57 setOutput(
"path", empty_path);
58 return BT::NodeStatus::SUCCESS;
63 #include "behaviortree_cpp_v3/bt_factory.h"
64 BT_REGISTER_NODES(factory)
66 BT::NodeBuilder builder =
67 [](
const std::string & name,
const BT::NodeConfiguration & config)
69 return std::make_unique<nav2_behavior_tree::ComputePathThroughPosesAction>(
70 name,
"compute_path_through_poses", config);
74 "ComputePathThroughPoses", builder);
Abstract class representing an action based BT node.
A nav2_behavior_tree::BtActionNode class that wraps nav2_msgs::action::ComputePathThroughPoses.
void on_tick() override
Function to perform some user-defined operation on tick.
BT::NodeStatus on_aborted() override
Function to perform some user-defined operation upon abortion of the action.
BT::NodeStatus on_success() override
Function to perform some user-defined operation upon successful completion of the action.
BT::NodeStatus on_cancelled() override
Function to perform some user-defined operation upon cancelation of the action.
ComputePathThroughPosesAction(const std::string &xml_tag_name, const std::string &action_name, const BT::NodeConfiguration &conf)
A constructor for nav2_behavior_tree::ComputePathThroughPosesAction.