Nav2 Navigation Stack - kilted
kilted
ROS 2 Navigation Stack
nav2_costmap_2d
src
costmap_math.cpp
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/*
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* Copyright (c) 2013, Willow Garage, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the Willow Garage, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <nav2_costmap_2d/costmap_math.hpp>
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#include <vector>
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double
distanceToLine(
double
pX,
double
pY,
double
x0,
double
y0,
double
x1,
double
y1)
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{
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double
A
= pX - x0;
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double
B = pY - y0;
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double
C = x1 - x0;
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double
D = y1 - y0;
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double
dot =
A
* C + B * D;
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double
len_sq = C * C + D * D;
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double
param = dot / len_sq;
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double
xx, yy;
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if
(param < 0) {
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xx = x0;
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yy = y0;
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}
else
if
(param > 1) {
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xx = x1;
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yy = y1;
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}
else
{
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xx = x0 + param * C;
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yy = y0 + param * D;
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}
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return
distance(pX, pY, xx, yy);
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}
A
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